Johnson

Mustang

Johnson

32000

599

TANK ● MELEE ● CROWD CONTROL/INITIATOR

Johnson

Mustang

Johnson

32000

599

Role : Tank

Attack Type : Melee

Speciality : Crowd Control/Initiator

MOVEMENT SPEED :

255

MANA :

0

PHYSICAL ATTACK :

112

ATTACK SPEED :

0.826

MAGIC POWER :

0

HP REGEN :

42

ARMOR :

27

MANA REGEN :

12

MAGIC RESISTANCE :

10

BASIC ATTACK CRIT RATE :

0

HP :

2809

ABILITY CRIT RATE :

0

Johnson, with a hardy constitution as a rock, when he ran through the dome stadium like a heavy truck, the cheers of girls burst out loud. He led the team to lift the champion's trophies and achieved his peak of his life as a super quarterback with millions fans around. However, fortune is always fickle. A little girl rushed to the road in a sudden while Johnson was driving his sport car. To avoid hitting on the little girl, his car crashed severely. Massive hemorrhage was going to take away his life soon in a minute. At that moment, a miracle occurred, that the wreckage of the sport car started to blend into Johnson's body by a mystery force. Consequently, he not only just survived from the crash, also became a magical new human who can transform to a sport car.

Electro-airbag

Passive

When the hero's HP is lower than 30%, a shield will generate, absorbing an amount of admage based on his armor. Lasts 10s. This effect only can be triggered once within a period of time.

Iron Sack

CD: 7

Upgrades the pliers. Next basic attack will deal 200 pts of magic damage plus an extra damage that equals 1.5 times of the hero's armor, lowering the enemy's movement speed by 70% for 1s. If the target is affected by slowing effect with a movement speed lower than 80%, then they will be stunned for 1s. The same target can only be stunned once every 6s.

Missile Tackle

CD: 10

Launches several vehicular missiles forward to track enemies in a cone shaped area, dealing 250(+150% Total Magic Power) pts of magic damage to them and lowering their movement speed by 70% for 2s.

Rapid Touchdown

CD: 53

Passive: Increases 10% of armor; Active: Johnson jumps up and transforms into a car, which will accelerate increasingly. One teammate can get in the car when it stops and then rush forward along with Johnson. When the car hits the first enemy, it will explode and stun the target and nearby enemies for 0.5~1 sec and according to the car's running speed, deal 300(+90% Total Magic Power)~ 750(+225% Total Magic Power) pts of magic damage to them. When the car stops, click the skill again (Throttle) to move. When you are driving the car, click the skill (Brake) to stop.

Guides Johnson