Hylos

Grand Warden

Hylos

32000

599

TANK ● MELEE ● REGEN/POKE

Hylos

Grand Warden

Hylos

32000

599

Role : Tank

Attack Type : Melee

Speciality : Regen/Poke

MOVEMENT SPEED :

260

MANA :

430

PHYSICAL ATTACK :

105

ATTACK SPEED :

0.826

MAGIC POWER :

0

HP REGEN :

42

ARMOR :

17

MANA REGEN :

12

MAGIC RESISTANCE :

10

BASIC ATTACK CRIT RATE :

0

HP :

3309

ABILITY CRIT RATE :

0

Amidst the misty mountains within the northern reaches of the Land of Dawn, reside an ancient and mysterious race of Centaurs. These centaurs guard a fountain that rests on the highest mountain peak. This fountain is said to give the gift of life. Dark forces have relentlessly tried to gain the power found within the waters of this fountain, but only to be time and time again be thwarted by the centaurs. However, as time went on, the centaurs tired and attrition soon took hold. It was not until he arrived. Where throw his mastery of nature's wrath he was able to punish all the invaders of the fountain. Hylos had become a legendary figure within the annals of the Land of Dawn.

Thickened Blood

Passive

Every 1 point of mana received from equipment and emblems, will also give Hylos 1 point of health. When mana is not enough, health can be used to cast skkills instead.

Law and Order

CD: 12

Mana: 80

Stores nature's energy to lock down the target and deals 300(+80% Total Magic Power) points of magical damage and stund for 1s.

Ring of Punishment

CD: 1

Mana: 50

Releases the power of the centaurs to summon a Ring of Punishment, every second ealing to surrounding enemies 95(+20% Total Magic Power) pts of magical damage and also stacks Warden's Fury, evey stack of Warden's Fury will reduce the enemy's movement speed by 6% and their attack speed by 5%, enemies will also take 7.5% more damage from Ring of Punishment. Warden's Fury an stack a maximum of 10 times. Ring of Punishment will continuously use mana when it is active.

Glorious Pathway

CD: 50

Mana: 150

Creates a pathway that lasts 6s, Hylos will heal 4% of maximum health and be immune to slows while on the pathway. Allies moving towards the pathway will have their movement speed increased by 60%, enemies moving away from the pathway will have their movement speed reduced by 70%.

Guides Hylos