Diggie

Timekeeper

Diggie

24000

499

SUPPORT ● RANGED ● CROWD CONTROL/POKE

Diggie

Timekeeper

Diggie

24000

499

Role : Support

Attack Type : Ranged

Speciality : Crowd Control/Poke

MOVEMENT SPEED :

250

MANA :

490

PHYSICAL ATTACK :

115

ATTACK SPEED :

0.8

MAGIC POWER :

0

HP REGEN :

36

ARMOR :

16

MANA REGEN :

20

MAGIC RESISTANCE :

10

BASIC ATTACK CRIT RATE :

0

HP :

2351

ABILITY CRIT RATE :

0

Scholars and thinkers from all over the world gather at the city of Antoinerei. It is here where the commonly overlooked Digger lives. Many don't give a second look to Digger due to his small frame, until they come upon his researches in chronoscience. Digger loves clocks, he believes that within these little mechanical toys lies many more yet to be discovered secrets. Through the use of his 'Time Nest' Digger can control the flow of time. He is also able to release his friends from the physical shackles of time, taking them along with him. Beware though, for if you anger him, be prepared for the taste of a Hoot Hoot 'Time Bomb'!

Young Again

Passive

Time will reserve after death and Diggie will become an egg, movement will be possible and Diggie will receive all new chick bilities. The egg form cannot be targeted, after a period of time, Diggie will revive.

Time Bomb

CD: 8

Mana: 70

Throws an alarm clock at the targeted direction, it will explode after a set amount of time dealing 300 (+40% Total Magic Power) points of (+0%) in an area and stunning for 1.2s, damage sclaes with tick time (during ticking, tap again to immediately detonate the bomb, if the bomb is detonated before 2s, it will only slow instead of stun).

Reverse Time

CD: 15

Mana: 90

Lock onto the target dealing 10 pts of magical damaage and slowing, after 3s the target will be pulled back into the set location and dealt 150(+50% Total Magic Power) pts of magical damage and slowed. If the enemy get too far away, they will immediately be pulled into the set location and be damaged

Time Journey

CD: 60

Mana: 130

For 2.5s surrounding allies will be immune to crowd control. During the casting, surrounding allies will be granted a shield, lasting 5s.

Guides Diggie