Helcurt

Shadowbringer

Helcurt

32000

599

ASSASSIN ● MELEE ● CHARGE/BURST DAMAGE

Helcurt

Shadowbringer

Helcurt

32000

599

Role : Assassin

Attack Type : Melee

Speciality : Charge/Burst Damage

MOVEMENT SPEED :

255

MANA :

440

PHYSICAL ATTACK :

121

ATTACK SPEED :

0.87

MAGIC POWER :

0

HP REGEN :

35

ARMOR :

17

MANA REGEN :

16

MAGIC RESISTANCE :

10

BASIC ATTACK CRIT RATE :

0

HP :

2599

ABILITY CRIT RATE :

0

In the museum records of the Lord of Dawn, there is said to be a mysterious race that once forged a great empire. This race was blessed with the power to swallow up light, for they are able to temporarily blackout a space. This was not the only talent they possessed, as they also had the ability to blink through physical space, being able to surprise enemies for a sneak attack. What’s most terrifying about them, however, is what was on their tails, a concoction of naturally sourced poison, for those unfortunate enough to come in contact with the poison would should say their last words, but ultimately this is also what caused the demise of their very own race. In the annals, it does not give the specifics on how this race went extinct, but it is certain that this terrifying race definitely did walk upon on the Land of Dawn. Since their extinction, humanity had progressed prosperously, however, but the history books could not predict that one day these creatures would slowly creep out of the shadows again...

Race Advantage

Passive

Target within 3 yards casting skills on Shadowbringer makes the caster silenced for 1s. The effect has a 3 second cooldown on one single target.

Shadow Raid

CD: 10

Mana: 60

Vanishes right away and appears at a target location, dealing 150(+70% Total Physical ATK) physical damage to nearby enemies and silencing them for 1.5s. Using after Dark Night Falls will also inflict an extra slow effect on enemies that lasts 1.5s.

Deadly Poisoned Stinger

CD: 4

Mana: 70

Active: Fires his Deadly Poisoned Stinger forward, each stinger deals 200(+100% Extra Physical ATK) physical damage (minions and jungle monsters only take 70% of the damage), slowing the enemy by 12% (effect stacks) for 3s. Passive: Each basic attack increases one Deadly Poisoned Stinger, it stores up to 5 stingers and lasts 8s.

Dark Night Falls

CD: 60

Mana: 120

Passive: Increases attack speed by 10%. Active: Helcurt summons the night, making all enemy heroes lose nearby vision and all their allied vision for 3.5s while increasing his attack speed by 10% and movement speed by 65% for 8s. (Enemy's Dark Night Falls has no effect on Helcurt)

Guides Helcurt